Skip to main content

Oh Canada: the Assault on Delta 3



It looked like such a nice place to work.  I mean, the map merely referred to it as 'Delta 3', but it must really have had a much nicer name that that, something like "Happy Cow Milkery"...or something:


Sure, it was only two agro centers - Agro South and Agro North, as I referred to them - but what nice places they were.  I imagined myself as someone who had to work there, imagined driving through the pastoral fields, admiring the bucolic scenery the entire way, and pulling into my parking spot with a smile on my face because I was just thrilled with working in such a beautiful settng.  What could ever go wrong in paradise?

Well...this:


War.  War never chan...er, I mean: WAR!  War came to paradise!   Right out of the blue.

This time, it started when a Warsaw Pact Ka-29TB helo was caught reconnoitering the area by a NATO (Canada) CF-116 Freedom Fighter.  The helo was quickly taught a harsh lesson with missiles and 20mm slugs.  It spun out of control and crashed just behind a building in Agro North:

At least it missed the employee's parking lot!

Again, I couldn't help being there: running outside to the sound of the roar of jet engines and the whoosh of anti-air missiles leaving their rails.  Starring in horror as the Soviet helo was smacked out of the sky...and plummeted down behind one of the facility's buildings.  And the dawning realization that this was just the beginning.  That it was PAST time to leave....

In real life, the people inside Agro South and North never would have had a chance to get out for soon after the enemy helo went down, Pact BTRs invaded Agro South - not a good idea to leave your building when Pact armor is on scene.  Sadly, this triggered a furious airstrike with cluster munitions from a NATO jet:


Sorry to say that few people inside of that complex would have emerged unscathed from that hell storm.  My dream had become a nightmare.  It really makes me sad to see that screenshot.

But it would only get worse as it soon became quite apparent that this skirmish session in Wargame: AirLand Battle was going to largely revolve around the control of Delta 3. 

Sure enough, before the first wrecks could even finish burning, the Reds hit Agro South with a mixed force of T-55s, BTR-60s and infantry.  NATO began to move by bringing in a platoon of Grizzly APCs loaded with infantry:


Another airstrike was called in by NATO.  It scattered enough of the enemy force to allow the Grizzly's to unload their infantry unmolested:


The mechanized Canuks took that large building to the right in the above picture and set about to fortifying it for the inevitable counter-attack.  Meanwhile, a helo dropped off some more Canadian infantry.  While those joined their ground-pounder colleagues, the helo lifted off and made sport of hitting some Pact units that were still lurking around the facility with their mini-gun:

Buzzzzz...got to love that mini-gun!
Soon, the Pact followed up their first attack with a probe by a platoon of T-55AM tanks.  They didn't know I had some infantry with AT weapons preparing a welcoming committee from that building:

AT Ambush!

They wiped out the entire enemy platoon after a few minutes.

Sadly I would soon make the same mistake as my Pact counterparts.  Seeing how things quieted down, I decided to send of my own tanks to the west end of Agro South to check out some motor noises that were detected:


And they fell into an ambush of their own....


Total loss of the two vehicles.

I think at this point the Reds were getting a bit desperate because they called down a heavy smoke barrage on my fortified Canuks, and launched an infantry assault from the same back road that the T-55s arrived on.

The T-55AMs can be seen burning off to the side

The smokescreen didn't help.  My NATO boys were on the job and mowed them down in the parking lot:


I think this was just a clever diversion as while my boys were chasing off the rear attack, a full platoon or more of infantry, with BTR and helo support, assaulted from the side - in retrospect, I should have hit that west end of the complex with arty:


My Canuks could not hold out and were overwhelmed.  It's the Cross of Valour for all of them.  Both out of tribute, and spite, I sent a F/A-18 to hit the enemy one more time:


Got a bunch of them, too.

My beautiful Agro South after the battle ended:


Not so beautiful anymore.

Interestingly, the surviving Pact infantry decided to leave Agro South and make an assault on a nearby farm I was using as a forward supply base.  They didn't count on a platoon of tanks waiting for them in the barley:


We mowed them down with our MGs.  We had our revenge.

Shortly later, I decided to try a flank assault on Agro North.  NATO moved in some infantry in M113s:


The Reds must have had the same idea because, once again, we ambushed a BTR force that was probing the facility:


I brought in more infantry, and the Pact brought in helo and arty support.  But this time the Reds weren't messing about.  They blasted us with arty and helo-launched rockets and, finally, just burned us out:


They must have felt cocky because they then launched a full air assault on the farm I was using for a base:

This tank was furiously trying to retreat.  I think it did survive.

It got so bad that my dedicated air defense units ran out of missiles!  Ultimately, it was up to units such as this FV721 FOX recon vehicle, cleverly hid in a bush and amongst some wrecks, to use what they could to stop the assault:

He did succeed in shooting down a helo!



Eventually, NATO mustered enough anti-air units to end the helo assault in a wild free-for-all:

Mayday! Mayday!  Going down!

Having stopped the Reds, I thought it was time to go back on the offensive again.  So I sent some air mobile infantry to take Agro South again.  On a less damaged section of Agro South,  the infantry and their helo spot a Pact BTR and some infantry nosing around the rear parking lot.  They would be quickly dispatched with a mini-gun and AT rockets:


More infantry watch the assault from a distance...and next to a crashed Pact fighter!


The battle got going in earnest again, with vehicles and helos fighting it out in a side lot.


Unfortunately, the battle was something of a cliffhanger as the timer called the game: minor NATO victory!

Hope you enjoyed this look at World War III...coming soon from an Obama administration near you!

Comments

Popular posts from this blog

My World War 3: The Patrol of the USS Jack

[It was inevitable.  Whenever I write about the glorious decade that was the 1980s, my mind inevitably turns to the culmination of the Cold War that occurred in the final years of that golden age (one I consider to be the last gasp of traditional America).  Fortunately for the world, that culmination was non-violent even if it could have easily been otherwise .  Of course, as an avid Cold War wargamer, it is the now speculative violent end that continues to intrigue me.  Eh, what can I do?  After all, it was the Cold-War-Turned-Hot wargames of the 1980s that formed me into the gamer I am today. With that in mind, here is an AAR of a patrol by the submarine USS Jack in the opening days of World War 3, circa 1984.  It is based on a session with Killfish Games' Cold Waters , their modern re-imagining of the Microprose sub sim classic,  Red Storm Rising .]

Board Game Glory: Ogre

By Al "Alface Killah" Brady Yes, I am enjoying my time away from PC gaming!  It feels good to get involved with a fresh game genre again.  And I couldn't have picked a better time: board games and miniatures seem to be going through an veritable explosion of creativity , something that is, coincidentally, being fueled through Kickstarter and other crowd-sourced methods that are also popular with the PC gaming crowd (but I think with better results). To be honest, I have begun to believe that not all of the problems that are plaguing PC gaming is due entirely to shoddy business practices.  Rather, I think video games have hit a brick wall of realistic possibility.  That is, while the technology to make a super-realistic, super-immersive games might now exist, the programming skills to take advantage of that possibility don't exist.  Or, perhaps more accurately, those skills do exist, but the task of programming such monstrously complex games requires more ...

Gamer's Review: Hellsing Ultimate

Is it too early to start queuing up some entertainment for Halloween?  Just a bit.  Regardless, I find myself doing just that.  Part of the reason is that summer for my region never really arrived.  Instead of the requisite heat and humidity, we were treated to largely cool, dry days.  Really, it has felt like little more than an extended late spring or early autumn.  As a result I have found myself yearning to get autumn underway as there isn't any point of continuing this useless summer.  This is why I have been looking forward to Halloween: it is THE holiday of autumn! But in addition to that, two games have recently awakened in me a love for the horror of "urban fantasy":   Shadowrun Returns , and The Secret World .  As I detailed here , those two games have hit a home run with me, and made me reconsider the whole horror genre - a genre I never particularly cared for seeing the low budget "torture porn" tripe coming out of Hollywood...