Lately, I've been seeing a bunch of articles complaining about bigotry in gaming. Articles about racism, gender discrimination and even about homophobia (literally: 'fear of man' - see how incoherent these modernist labels can be?) in games. Now, for the most part, these complaints all came from the usual suspects: individuals who often come from the left wing of the political spectrum and are obsessed with a vision of a Utopia where radical egalitarianism reigns supreme. When Mark Levin summarized the Big Government Statist in Ameritopia, I think he also hit upon the essential characteristics of this personality type - a not surprising coincidence since most radical egalitarians are usually Statists, too:
"It is observed that the Statist is dissatisfied with the condition of his own existence....He is angry, resentful, petulant, and jealous....The Statist searches for significance and even glory in a utopian fiction of his minds making, the earthly attainment of which, he believes, is frustrated by those who do not share it."
Thus, the mindset of the professional victim, and his resultant crusade against perceived worldly injustice that seemingly hides under every rock and mattress in the land.
While I agree there is bigotry to be found in gaming, it isn't with these favorite discriminatory hobbyhorses of the left. Rather, I think there are two actual bigotries that need to be confronted by gamers: anti-religiosity (often anti-Catholicism to be specific) and age discrimination. I won't deal with the former today....