[WARNING 1: Image heavy blog posting follows!] [WARNING 2: BF3 fans should be prepared to have their minds blown!] When I had moved on from the tried and true Battlefield: Bad Company 2 to Call of Duty: Modern Warfare 3 , something immediately struck me about the difference in maps: those in MW3 were so much more vibrant than those in BC2. MW3's maps were not only more colorful, but the locations had a "lived in" feeling. That is, the art design of the maps successfully communicated the idea that people had actually lived in these locations prior to the arrival of the bad tempered soldiers; that the terrain players merely saw as a good camping spot or a wonderful sniper's nest were much more than that: they were formerly homes and businesses of the now displaced citizenry. it just made everything seem much more believably tragic. Unfortunately, the maps is BC2 lacked similar depth to them. While they superficially resembled homes and
Because Edmund Burke would have been a gamer....